Jump Game
This project is a game to see how high you can jump. It is an exhibit displayed by TXU at the American Airlines Center in Dallas. We were commissioned to re-design the electronics and logic controls.
You jump as high as possible and hit a button on the front of one of the basket balls.
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It's actually two games in one. One on the left and one on the right.
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Each ball is cut in half, filled in Fiberglas and mounted in a wooden frame.
The green plate on the side has two light bulbs back lighting it to illuminate showing the winner.
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A button is placed in each ball.
The top two balls cause all the lights to sequence in a dancing manner signifying great fanfare.
The game logic dictates that if I hit a lower ball, I can still hit a higher one and the score can increase. The score cannot decrease however if a lower ball is hit until the game resets.
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Each button is protected from being pushed in too much or from being pulled out.
The game takes a ton of abuse and must be pretty vandal resistant.
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Shown here is the brains for one side of the game.
It is composed of and programmable micro controller, and digital input board, a relay current step up interface and a power supply.
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The relay interface also controls recorded sounds of varying degrees of applause.
The lower ball trigger a recording of a few claps but the higher balls you can reach, the more wild the applauding increases.
It has seven discrete clapping sounds.
Shown here is the sound recording module and a small pre-amplifier.
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